Rotates the object smoothly

animation_ease_in(rdog, id = NULL, addTo = NULL, frames = Inf,
  framesPerCycle = 150, pause = 0, radiansPerCycle = tau,
  rotateAxis = "y", power = 2)

Arguments

rdog

rdog object to add the animation to. Can be a character if called from a code block in shiny

id

Id of the animation. You should set this if you want to be able to check if this animation is running when getting inputs in a shiny app

addTo

Which element should this animation be added to. If NULL, animation will be set to the entire illustration.

frames

How many frames should the animation run for. Usefult for animations triggered in shiny applications

framesPerCycle

How many frames should a single eased in cycle take

radiansPerCycle

How many radians should the object rotate per cycle. By default a single cycle will cause a full rotation.

rotateAxis

Axis of rotation

power

Exponential power of the easing curve.